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31 May 2022 ~ 1 min read

Set phasers to stun


Phaser

Did you ever feel worried about something you put up online, thinking everyone will see it and you’d get in trouble? Chances are that might happen with things you don’t want people to see. When you do want people to see your content however, you realize just how large the internet is. And also how little people care about what you made.

The game we’re making here needs to be accessible with minmal friction. No downloads, no sign ups (for now anyway), no forwarding to a third party website to play the game. This way maybe more people will give it a shot. If they find this website to begin with, that is.

I’m going with Phaser as the framework, and the game will be online, played right here in the browser. I can also think of some fun stuff to do with a backend that serves dynamic content to the game, but we’ll see how far we get.